Portfolio
My Projects
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Ride Design Vehicle
Fully inverted dark ride prototype where the vehicle hangs beneath the track, coordinated by a WiFi-based MQTT system across vehicles, track hardware, and a central server.
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Learning-Based Robotic Manipulation
Modular autonomous agent pipeline featuring LLM-based planning and visuomotor policies for physical object manipulation.
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Animatronic Gator Head
Full-stack animatronic control pipeline for a multi-DOF gator head — servos, digital twin, and audio-reactive jaw.
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Diffusion Policy Training
End-to-end teleoperation-to-autonomy pipeline for the Unitree H1-2 humanoid robot using Lerobot's diffusion policy.
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Motion Capture System
Java pipeline mapping full-body pose from an 8-camera Blackfly MoCap rig to three different robot platforms.
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VR Robot Controls
Custom VR interaction systems for controlling IHMC's humanoid robots — camera bounding boxes, radial menus, arm/hand control.
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Jar of Joy
Full-stack web app with user authentication and dynamic database, built with React, Python, and MySQL.
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Movie Graph Visualizer
BFS vs Dijkstra visualizer over a 45,000-movie/actor dataset, built in HTML + JavaScript.
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2D Unity Game — Robot Ruckus
Fully playable game built in Unity with C# — custom animations, physics, and polished UI/UX.
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Blob Town
Python Pygame platformer with a custom level editor. 🏆 1st place — FBLA Regionals Computer Game & Simulation Programming.
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AI 3D Printer Robot
Converted a 3D printer into a pick-and-place arm using Python computer vision to detect and grab colored targets.
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Guess Who Robot
Open-source robotic arm controlled by a Raspberry Pi to play the board game Guess Who using Python.
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